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Odin

Patch 3156

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  • Preparations for Challenge System. (1x1)
  • Preparations for new events.
  • Bless Castle Siege War:
    • Defenses rebalanced: Towers, Castle Door and Valhalla absorption reduced.(All clans will attack next Sunday).
    • Now give rewards for second and third place even when the castle is defended.
  • Repeatable Quests:
    • Ancient Weapon Hunt Solo quest reduced from 30 to 20 monsters.
    • Ancient Weapon Hunt Party quest reduced from 180 to 120 monsters.
  • Daily Quests:
    • Ancient Weapon Treasure quest reduced from 500 to 300 monsters.
  • Fixed a problem with automatic ban and false positive situations.
  • Fixed a bug related to select glow.
  • Improvements on the server performance.
  • Anti Hack improvements.
  • Fixed possible game crashs.
  • Fixed a bug ton the Item Name Changer on Coinshop.
  • Ancient Weapon has only one respawn point now.
  • Regen on visual HUD should be more precise now.
  • Invulnerability timer removed when logging in.
  • Space Key no longer closes the party window.
  • Rings, amulet and sheltom can now be renamed on the Coinshop Service.
  • Removed a bug where you could get banned when logged in lots of accounts.
  • Removed some common words from the curse filter.
  • Monsters from events, SOD will not received Damage Off debuff anymore.
  • Fixed a bug where a message related to the mount system could be received wrongly.
  • Fixed some costumes skins.

Class Balance:

  • Archer
    • Defense Balance: Now Archer receive 0,8 defense for every point in Agility instead of 0,2.
    • Dion's Eye: Attack Rating increase from 10% to 20%. Fixed a bug where attack rating was not updating correctly.
    • Evasion Mastery: Evade increased from 23% to 24%.
    • Phoenix Speed: Attack Rating reduction reduced from 20% to 10%.
  • Assassin
    • Attack Mastery: WP block rating increased from 90% to 100%. Attack rating increased from 25% to 35%.
    • Alas: Evade increased from 25% to 28%.
    • Blind: Cooldown reduced from 17.5 to 15 seconds.
    • Frost Wind: Damage increased from 116% to 150%.
    • Ninja Shadow: Cooldown reduced from 17.5 to 15 seconds.
    • Shade Kick: Cooldown reduced from 17.5 to 15 seconds.
  • Fighter
    • Cyclone: Damage increased from 100% to 110%, Area 145 to 150 and number of targets 30 to 40.
  • Mage
    • Preparations for new skills.
    • Spirit Elemental: Now add 30% min and max instead of 20%-40%
    • Distortion: Increased duration from 7 to 10 seconds.
    • Meteor: Damage increased from 75% to 85% and Area from 150 to 160.
  • Martial Artist
    • Attack Mastery: Attack Rating increased from 15% to 20%.
    • Line Break: Number of targets increased from 30 to 40.
  • Mechanician
    • Precision: Bonus against monsters reduced from 50% to 30%.
  • Pikeman
    • Last Breath: Damage increased from 160% to 170%.
    • Attack Rating Mastery: Now is based on total attack rating.
    • Sinister Spin: Range increased from 150 to 160.

For those having problems with the update, use the following link:

Manual Patch 3156

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