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Territory
The system consists of Clans conquering territories to gain benefits.
The more territories conquered, the greater the benefits.
However, it also becomes more difficult to maintain and defend them from enemies.Conquering Territories:
Every week on Sunday at 1PM (UTC-0), a Conquest Tower will appear in five random maps.
These towers spawn with a 10 hour cooldown, and without being controlled by any Clan.
At the end of this cooldown, they can be attacked and conquered.Players can see which maps the towers are located in by using the Magic Core or the Territory Core.
There will also be a chat alert at the moment they appear.
The exact location of the tower will be shown with an icon on the minimap.
It is also possible to see which Clan is dominating the territory, by hovering the mouse over the tag image.To conquer a territory, a Clan must go to the map and defeat the tower.
It's important to note that in order for players to deal damage to the tower, they must have a Clan and War Mode activated.
When towers are not under the control of any Clan, they can be attacked for an unlimited amount of time, until they are destroyed.
When the tower is destroyed, the Clan that dealt the most damage to it, will gain control of the territory.
It is important to note, that the damage counter is reset if the tower is not attacked for 5 minutes straight, and the Clans can lose it.
So it's important to avoid stopping attacks for too long, as this can cause the Clans damage dealt to reset.
When a tower is conquered, it becomes invulnerable for 8 hours.
Only after this cooldown period, other Clans can attempt to attack it.When this cooldown ends, it becomes vulnerable for 30 minutes, and another Clans can try to attack and conquer the tower.
If this time is exceeded, the tower enters cooldown again, and remains under the control of the defending Clan.Every Sunday at 1PM (UTC-0), all territories are reset, and new Conquest Towers spawn in new random maps.
Conquest Towers:
These towers are powerful and have the ability to heal themselves every second.
When under the control of a Clan, they have two main states: "Invulnerable" and "Vulnerable".
In the Invulnerable state, they do not attack or take damage, ensuring that the territory is safe from attacks.
In the Vulnerable state, they become active, and attack any nearby enemies who do not belong to the Clan that owns the territory.
A tower that has not yet been conquered, has higher Absorption and is more resilient.
Once the tower is taken by a Clan, its Absorption is drastically reduced.
This towers can also be upgraded through specific items, making them extremely lethal.
The control of these towers determines who owns the territory, and the Clans will need to defend it if they want to maintain ownership.
It’s important to highlight that these towers only take damage from players that have a Clan and War Mode activated, otherwise, they do not receive any damage.Defending Territories:
Conquering a territory is just the beginning of the battle.
The greater mission is to defend it and keep it under your Clan’s control.
When a territory is under attack, a message will be sent to the Clan chat, indicating that it is being attacked and who the attacker is.
This message has a 1 minute cooldown before it can appear again, and the cooldown resets every time someone attacks the tower.The more territories a Clan owns, the harder it becomes to defend them.
For each additional conquered territory, a 10% HP penalty is applied to the newly captured tower.
For example:
If a Clan owns only one territory, there are no penalties.
However, starting from the second territory, the tower will receive a 10% HP penalty.
On the third conquered territory, it will receive a 20% penalty, and so on.
To aid in this defense, there are special items that can be used.
These items increase the defensive potential of the towers by adding Elements and Attributes to them, making it more difficult for enemies to destroy them.Territory Items:
These items are essential for territory defense.
With them, the Clans can enhance the power of the towers.
They are divided into two types: "Elemental" and "Attribute", where each tower can be benefited by one of each type.
These combinations enhance the tower, making them more powerful.
Here is the list of options below:-
Elemental Scrolls:
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Fire: Add the Fire Element to the tower, applying Burn to the enemies.
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Ice: Add the Ice Element to the tower, applying Freeze to the enemies.
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Lightning: Add the Lightning Element to the tower, applying Stun to the enemies.
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Poison: Add the Poison Element to the tower, applying Poison to the enemies.
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Attribute Scrolls:
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Absorption: Increases tower Absorption by 10%.
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Damage: Increases tower Damage by 20%.
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HP Regeneration: Increases tower HP Regen by 40%.
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To use these items, any player from the Clan can go to the conquered territory and "Right Click" on it.
A message will appear in the Clan chat, showing the activated Scroll, the map it was used on, and the player who used it.
The Element or Attribute will be applied directly to the tower of the current territory.It is possible to add an "Element" and an "Attribute" to each tower, creating different combinations.
If the tower already has effects applied , it will be replaced by the new item used.
It is also important to note that these items can only be used if the tower is invulnerable.
If the tower is vulnerable and active, it is not possible to apply these improvements.
The effects applied to the towers are only lost if the tower is destroyed, or when the system resets on Sunday.
In the example below, you can see a tower where a Fire Scroll and a Damage Scroll were used, granting it increased Damage and the ability to inflict Burn on enemies.-
Territory Core:
- Can be used to teleport directly to the location of the Conquest Towers. However, players can only teleport to territories that have been conquered by their Clan.
- Hover the mouse over the tag image, to check what Clan is dominating the territory.
- This item is also essential for players to see if a tower is Vulnerable or Invulnerable, giving them the advantage of knowing the right moment to attack or defend.
All items related to the territory system can be found in our Coin Shop, under the Premium/Territory tab.
Conquest Buff:
By conquering territories, the Clan receives a powerful Buff.
This buff adds various bonuses to the Clan members, and the more territories conquered, the stronger it becomes.-
Bonus for every Conquested Territory:
- 1% Damage.
- 1% Damage Reduction.
- 5% Exp Bonus
- 10% Extra Drop Chance
- 10% Extra Gold Drop.
It is important to note that these bonuses do not apply in PvP events, Challenges, Survive or Die, and Bless Castle.
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Elemental Scrolls: