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Relics
This system consists in create Bosses Relics through the Craft System. Each Relic has different effects and additionals on the character.
Features:
- To create the Relic it takes one Relic Recipe and three Boss Soul Shards.
- The Relic is created in the craft NPC in Ricarten, with low chances of success.
- In case of success, the Relic is sent directly to your inventory and has to be activated by putting it on the designed slot.
- Soul Shards have a good chance of being dropped from Bosses.
- Relic Recipe can be bought in the Special Item Shop NPC for gold.
Creating Relics:
The first step to create a Relic is get three Boss Soul Shards and one Relic Recipe.
After that you need to go to Ricarten and talk with Master Shalon, and create it using the Craft System.
When crafted sucessfully, there will be a global warning letting all players online know that you succeded.
In case of failling all the items and gold are lost.To open the inventory of Relics it is necessary to click on the Relic icon in the inventory, or use the key "F".
In order to equip the Relic you just need to drag it to the designed slot.Relic Recipes:
In order to craft relics you will need to found the Relic Recipe and Bosses Soul Shards.
To craft it you need to follow the recipes below:Relic Recipe + 3 Babel Soul Shards + 30KK Gold = Babel Axe (38% Chance of Success)
Relic Recipe + 3 Valento Soul Shards + 32KK Gold = Valento Helmet (37% Chance of Success)
Relic Recipe + 3 Kelvezu Soul Shards + 34KK Gold = Kelvezu Horn (36% Chance of Success)
Relic Recipe + 3 Mokovian Soul Shards + 36KK Gold = Mokovian Hood (35% Chance of Success)
Relic Recipe + 3 Fury Soul Shards + 40KK Gold = Fury Mane (32% Chance of Success)
Relic Recipe + 3 Devil Shy Soul Shards + 44KK Gold = Devil Shy Dress (31% Chance of Success)
Relic Recipe + 3 Tulla Soul Shards + 48KK Gold = Tulla Coat (30% Chance of Success)
Relic Recipe + 3 Draxos Soul Shards + 54KK Gold = Draxos Sword (26% Chance of Success)
Relic Recipe + 3 Greedy Soul Shards + 60KK Gold = Greedy Aircraft (25% Chance of Success)
Relic Recipe + 3 Yagditha Soul Shards + 68KK Gold = Yagditha Spear (20% Chance of Success)
Relic Recipe + 3 Midranda Soul Shards + 76KK Gold = Midranda Wing (15% Chance of Success)
Relic Recipe + 3 Dargoth Soul Shards + 100KK Gold = Dargoth Head (10% Chance of Success)Relic Tiers:
Relics have Tiers that make them stronger.
When a Relic is upgraded, it increases in Tier, each Tier adds additional bonus stats.
Currently, Relics can be upgraded to Tier 2 at maximum.
Yagditha Trident, Midranda Wing and Dargoth Head can't be upgraded. (Can be released in the future)
After upgraded, it will show the Tier of the Relic in the Description, and the additional bonuses based in the Tier.To increase the Tier of a Relic, you need a specific "Boss Relic Scroll" that need to be crafted.
The process consist in use an "Empty Relic Scroll" and Soul Shards from bosses in the Craft System.
Empty Scrolls can be found in the Special Item Shop NPC, and Soul Shards are dropped from Bosses.This process have 14% chance of success for all types of Boss Relic Scrolls.
If you succeed the result will be a Boss Relic Scroll of specific Soul Shard used.
In this example the result would be "Babel Relic Scroll", that is used to increase Babel Axe Tier in 1.
Using this item increases the Relic's Tier by 1, so you will need two of them to upgrade the Relic to Tier 2.
To use is very simple, you will just need to "Right Click" the Scroll, that it will update your currently equipped Relic.Relic Stats:
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Babel Axe
- Base Stats: 5% Bonus Damage against Babel. 5% Bonus Damage against Machines. 1-1 Attack Power.
- Bonus per Tier: 5% Bonus Damage against Babel. 5% Bonus Damage against Machines. 1-1 Attack Power, 0.5% Critical Rate.
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Valento Helmet:
- Base Stats: 5% Bonus Damage against Valento. 5% Bonus Damage against Undeads. 30 Defense. 30% chance to resist to Freeze effects.
- Bonus per Tier: 5% Bonus Damage against Valento. 5% Bonus Damage against Undeads. 30 Defense. 2 Ice Resistance.
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Kelvezu Horn:
- Base Stats: 5% Bonus Damage against Kelvezu. 5% Bonus Damage against Normal. 50 Attack Rating.
- Bonus per Tier: 5% Bonus Damage against Kelvezu. 5% Bonus Damage against Normal. 50 Attack Rating. 2 Organic Resistance.
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Mokovian Hood:
- Base Stats: 5% Bonus Damage against Mokovian. 5% Bonus Damage against Mutants. 5 Absorption.
- Bonus per Tier: 5% Bonus Damage against Mokovian. 5% Bonus Damage against Mutants. 5 Absorption. 2 Poison Resistance.
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Fury Mane:
- Base Stats: 5% Bonus Damage against Fury. 5% Bonus Damage against Demons. 40 HP.
- Bonus per Tier: 5% Bonus Damage against Fury. 5% Bonus Damage against Demons. 20 HP. 2 Fire Resistance.
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Devil Shy Dress:
- Base Stats: 5% Bonus Damage against Devil Shy. 10% Monster Exp Bonus. 5% Area Damage.
- Bonus per Tier: 5% Bonus Damage against Devil Shy. 5% Monster Exp Bonus. 5% Area Damage. 2 Lightning Resistance.
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Tulla Coat:
- Base Stats: 5% Bonus Damage against Tulla. 4 to All Stats. 20% Extra Drop Chance.
- Bonus per Tier: 5% Bonus Damage against Tulla. 2 to All Stats. 10% Extra Drop Chance. 2% Critical Resistance.
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Draxos Sword:
- Base Stats: 5% Bonus Damage against Draxos. 2-2 Attack Power. 2% PVP Dmage.
- Bonus per Tier: 5% Bonus Damage against Draxos. 1-1 Attack Power. 1% PVP Damage. 1% Critical Damage.
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Greedy Aircraft:
- Base Stats: 5% Bonus Damage against Greedy. 2 Movement Speed. 2% Damage Reduction. 30% chance to resist to Slow effects.
- Bonus per Tier: 5% Bonus Damage against Greedy. 1 Movement Speed. 1% Damage Reduction. 1% Critical Damage taken Reduction.
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Yagditha Trident:
- Base Stats: 5% Bonus Damage against Yagditha. 3-3 Attack Power. 50 Attack Rating. 10% Block Penetration.
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Midranda Wing:
- Base Stats: 5% Bonus Damage against Midranda. 20% Chance to recover 50% of the Damage taken as HP when receive Critical Damage. 10% chance to recover 4% HP based on Damage dealt (PVE). 30% chance to resist to Stun effects.
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Dargoth Head:
- Base Stats: 5% Bonus Damage against Dargoth. 3% Chance to apply Burn of 600% Attack Power over 5 seconds (Double Chance in PVP). 50% Buff Duration. 3% Critical Damage taken Reduction.