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  3. Ragnar

    Black Friday Event

    The Black Friday arrived to Lost Tale! From 11/25 to 12/03 all donations will be awarded with double amount of coins to celebrate! Yes! 100% of bonus in every donation! Donations can be done directly at the User Panel. https://forum.losttale.com/index.php?/user-panel/ Don't waste this opportunity to participate. Enjoy! Note that this bonus is not cumulative with other bonuses.
  4. Ragnar

    Patch 3242

    New Team Death Match Modes: Every user will temporarily receive one package of items based in the Mode to participate on the event. (Give us your feedback) New Modes added: Full Mode: Character Level 155 Full. Items 136+24 + Boss Set 3. Intermediary Mode: Character Level 120, Items 104+18 + Boss Set 1. Nostalgic Mode: Character Level 90, Items 80+14. Normal Mode: Characters will use their own equipment. Exp Rewards improved: Winner: 100B + 10B per kill. (Max 300B + Potions Bonuses) Loser: 50B + 10B per kill. (Max 300B + Potions Bonuses) Added restricted areas for team spawns bases. Minimum Level to participate in the events is 145. Removed big tree from Chinese map. Dungeons: New Dungeon! Mushroom Cave. Now you can collect Souls by killing monsters and bosses inside Dungeons. Added Soul Multiplier according to the party members. Example: 6 Members = (Souls * 6)/6 + Party Bonuses. Mounts: New Mount! Aragonite. Exclusively obtained from Aragonian in Crystal Nest. New Mount type: Unique. Coin Shop: Reduced prices of Soul Powders to 600 coins. Quests: New Quest: The Ancient Weapon! Enchantment Path: Monsters reduced from 20 to 15. Black Friday Event ON! Double coins! Fixed a bug that made some costume wings stayed on character. Reduced number of monsters that spawn with Haunted Mine Bosses from 5 to 3. Fixed some bugs related to Skin Viewer NPC. Quest Book now properly updates lists when finishing quests. Improved some Soul Power weapon effects positions. Fixed a bug where an item could dissappear from warehouse. Fixed a bug related to item swap of Soul Powered weapons. Fixed a bug related to macro keys on relogin. Hair preview now works properly on all shops. Speculative Fix: Martial Artist hair preview upside down in some cases. New mini pet descriptions added and icons fixed. Changed some item click priorities from some windows for better user experience. Fixed some damage display bugs. Added more information at User Panel. Fixed a possible game crash. New character selection screen added. Shortcuts are now shown in the mini map icon labels. Anti Hack improvements. Initial implementation of Anisotropic Filtering. AoE Resistance no longer affects poison effect. New settings added: Game Font Chat Font Size Fixed some places where fonts were stretched out. Fixed some game crashes. You can now wear an item from right clicking it on the inventory. Class Balance: Assassin: Attack Mastery: Attack Rating increased from 35% to 38%. Weapon Block Boost increased from 100% to 106%. Sore Blade: Damage increased from 110% to 115%. Blind: First Hit Boost reduced from 60% to 50%. Polluted: Damage reduced from 20% to 10%. Target number increased from 30 to 40. Fatal Mastery: Critical Boost reduced from 60% to 58%. Shadow Bomb: Damage increased from 142% to 250%. Atalanta: Fire Javelin: Damage increased from 150% to 155%. Lightning Javelin: Damage reduced from 65% to 60%. Amazon Rage: Attack Speed reduced from 13% to 10%. Poison Javelin: Damage reduced from 30% to 15%. Target number increased from 30 to 40. Fighter: Avenging Crash: Damage increased from 100% to 105%. Swiftness: Attack Speed increased from 13% to 14%. Destroyer: Damage increased from 150% to 155%. Boost Health: HP is now based in %. Inner Soul: Attack Rating increased from 12% to 18%. Survival Instinct: HP increased from 12% to 14%. Knight: Holy Incantation: Chance of Success increased from 115% to 125%.(Value is reduced by monsters organic resistance) Divine Piercing: Now is properly affected by Holy Conviction attack speed. Damage increased from 100% to 105%. Magician: All PVE single target damage increased by 7%. Fire Bolt: Now add Attack Rating %. Enchant Weapon: Cooldown removed. Dancing Sword: Fire Boost increased from 70% to 100%. Cooldown removed. Martial Artist: Hyper Punch: Damage increased from 150% to 165%. Attack Rating reduced from 20% to 10%. Rage: Attack Speed reduced from 12% to 10%. Stamina Mastery: Weapon Attack Rating increased from 42% to 50%. Typhoon Kick: Damage increased from 150% to 160%. Attack Rating reduced from 30% to 10%. Nerves of Steel: Absorption reduced from 23% to 18%. Mechanician: Magnetic Sphere: Damage reduced from 24% to 20%. Hyper Sonic: Attack speed increased from 19% to 20%. Pikeman: Weapon Block Mastery: Weapon Block increased from 100% to 106%. Venom Spear: Damage reduced from 30% to 15%. Target number increased from 30 to 40. Assassins Eye: Critical Damage Boost reduced from 20% to 15%. Charged Strike: Charged Damage Boost increased from 150% to 155%. Non Charged increased from 75% to 90%. Shadow Master: Damage increased from 100% to 105%. Ex-Death: Weapon Attack Rating increased from 30% to 35%. Priestess: All PVE single target damage increased by 7%. Holy Bolt: Now add Attack Rating %. Multi Spark: Damage reduced from 220% to 200%. Chain Lightning: Damage increased from 120% to 130%. Summon Muspell: Evade reduced from 12% to 10%. Summon Ramiel: Attack Power is now based in Damage Boost %. Shaman: Dark Bolt: Damage increased from 150% to 155%. Chasing Hunt: Damage changed from 20%-30% to 25%-25%. Scratch: Damage increased from 115% to 120%. Attack Rating reduced from 35% to 10%. Rainmaker: Now add Attack Rating % instead of Evade. Advent Midranda: Now add Critical based on your Phantom. Judgement: Damage reduced from 300% to 270%.
  5. Earlier
  6. Ragnar

    Patch 3241

    Halloween Event On! Help Halloween Witch to recover her supplies. She is located in Ricarten Town. Hunt Headless Knight and Pumpkin Ghost to collect supplies to exchange for nice rewards. New Mount: Headless Knight Horse. Chance to spawn in Sanctuary of Darkness, Cursed Temple 1,2. (Limited to the event period). New Monster: Headless Knight spawning in all maps. New Boss: Scarecrow spawning in Cursed Temple 1 every 6 hours. Check location at map minimap icon. New Halloween Potion: Increases Exp and Soul gain in 10%. Can be found in event rewards. New Costumes: Dracula and Blood Wedding with halloween effects, extra HP, MP, STM and class specs. Skins: Now when using Halloween Skins characters will receive an special buff. (Limited to the event period) Invasions: Halloween Ghosts will spawn in Endless Tower 3, Ice Mine and Secret Laboratory. Soul Power: Souls are now tradeable via trade and can be used as a market currency. Souls are now divided with the members of the party according to the values bellow. 2 Players = 106%/2 3 Players = 112%/3 4 Players = 118%/4 5 Players = 124%/5 6 Players = 130%/6 Soul Power buff duration increased from 30 to 40 seconds. Now you can use the command /souls to check how many souls you have. Message with received souls now shows also the total value. Fixed visual weapon effect for Martial Artist and Assassin. Improved some texts colors for better visualization. Coin Shop: Added new service to change Soul Power. Added option to change Soul Power at Item Swap with an additional cost. Added Soul Potion 24H and 72H. Vote Shop: Reduced price of Soul Potion 8h from 12 to 8 votes. Migration: Now characters will receive Enchanted Items and Galantia Earrings for 15 days. Relic: Devil Shy Dress: Monster Exp Bonus increased from 5% to 10%. Now you can use cores inside the dungeons again. Now if you receive a second stun, the stun will be canceled. Added better descriptions to Soul Potions. Haunted Mine monsters and Bless Castle towers are now resistant to area damage. Trade Window improved. (You can now exchange souls) War Mode: Exp Monster Bonus increased from 5% to 10%. Fixed premium bug that was not allowing players to use the new soul power premium with caravans. Improved some mounts positions. Anti hack improved. Added confirmation box when using cores inside dungeons. Fixed a possible server crash. Skills: Magician: Enchant Weapon: Is now casted to all the party members. Fixed some issues where combined with other class buffs.
  7. Odin

    Patch 3239

    New Soul Power: https://forum.losttale.com/index.php?/soul-power/ Collect Souls from monsters in Haunted Mine. Upgrade your weapon by empowering the souls on it. New visual effect to the weapon. Attack your enemies to release a powerful buff. Three levels of customized power. Mounts: New Mounts! Infernal Dragons. Exclusively obtained at Vote Shop. Enchant: Now Sheltoms can be enchanted. Added process % chance at enchant NPC window. Coin Shop: Added new Tab: Souls Added new items: Soul Potions, Soul Powders. Preparations for Halloween Events. Added thematic login screen. Fixed seasonal mounts dates. Effect of Mini Pets, Migal Might, Dion Power and Hunt Power reduced from 5% to 3%. Added a timer that show when you can vote again at User Panel. Fixed a error with Team Death Match weekly rewards. Added more information for clan leaders at User Panel. Fixed walk bug on mounts. Fixed a bug related to Fury Arena. It is no longer possible to use cores inside dungeons. Fixed reconnect issue inside dungeons. Price to clone Sapphires reduced from 20KK to 10KK. Fixed some crashs related to Ranking NPC. Anti hack improvements. Fixed some game crashs. Skills Changes: Knight: Holy Body: Fixed a bug where character could get banned. Holy conviction: Fixed a error where skill could reset another Knights buffs. Magician: Enchant Weapon: Now add attack power properly. Attack power rebalanced for every element. Pikeman: Vanish: Fixed a skill animation bug.
  8. Harald

    Patch 3237

    NPCS: New NPC Skin Researcher! Try out our skins before going after them! Team Death Match: Now Team A and Team B costumes works properly. Added arrows for easier visualization of your team. Now you can open and close scoreboard by pressing tab. Fixed an error where was possible to attack team members. Added a different map to test. Soon a new minimap will be updated. (Give us the feedback). Removed visual effects from Top Buffs. Removed visual effects from Crowns. Fixed some errors where sometimes players get kicked. Fixed some scoreboard issues. You can use /killme to respawn. Fixed some crashs. Being AFK proposefully now can result in account punishment. Check Event guide: https://forum.losttale.com/index.php?/team-death-match/ Fell free to report AFK players directly to the staff. Quest Book: Added green text color to ready to complete quests. Added red text color to quests that you can't take. Maps: Increased all spawns monster number from Ice 1 to Secret Lab. Now monsters spawns faster in all maps. Secret Laboratory: Changed the map to area skill exp map. All spawns reworked. Monsters HP reduced in 30%. Monsters damage reduced in 40%. Monsters attack rating reduced in 20%. Drops rebalanced. Ice Mine: Monsters HP reduced in 20%. Monsters damage reduced in 10%. Monster attack rating recuded in 5%. Quests: Survive or Die! Now quest can be completed at the end of Round 6. Secretary Laboratory Hunt! (Solo): Exp increased from 66B to 68B. Monsters increased from 20 to 50. Secretary Laboratory Hunt! (Party): Exp increased from 77B to 78B. Monsters increased from 120 to 200. The Old Laboratory!: Monsters increased from 20 to 100. Ice Mine Hunt (Solo): Exp reduced from 55B to 50B. Ice Mine Hunt (Party): Exp reduced from 64B to 57B. Skins: Added Morion Shield to Pillai Invasion and Midranda. Fixed warning showing up on the wrong time in the Skin Change NPC. Added option to disable challenges at game general settings. Fixed some typos in messages. Fixed required level to enter Abyss. Fixed a bug in the settings window. Added a warning for when another player successfully tamed a mount you were trying to tame. Fixed some server crashs. Fixed wrong message when trying to enter fury arena. Fixed a bug where you could lose an item on the lootbox. Added action bar verifications when removing mounts from stable. Fixed a crash related to archer skill. Fixed a rare bug where players could lose items when socketing them. Monsters red icons will dissapear now instantly at minimap when they die. Fixed some crashs related to skills animations. Fixed bug related to changing name while having quests active. Fixed berserker visual bug. Fixed a game crash related to skill effects. Skills changes: Archer: Scout Hawk: Fixed a bug where the skill make nearby monsters and NPCs turns blue color. Fixed an error where was possible to use more than one falcon at same time. Knight: Holy Conviction: Fixed a bug where two knights uses the buff in the same party. Mechanician: Fixed an error where was possible to use Extreme Shield and Spark Shield at same time. Priestess: Holy Bolt: Damage increased from 105% to 215%. Now have critical chance and give 50% bonus against demons.
  9. Harald

    Level Cap 156.

    Hello warriors! As you know we have many players 155, with that we noticed that many after reach 155 end up unmotivated to play. This is not the first that time that we face this problem. And only Boss items, Relics and PVP are not enough to bring back this motivation. With that the team has been discussing solutions for this problem. We found that a good solution for that is open one more level but with some limitations. This means level cap 156 but with specific rules: *Exp from level 155 to level 156 can be only obtained through monsters in Haunted Mine. *Exp very hard. *Exp from Quests will be disabled for players 155. *Players will compete with each other for top level according to %. *In addition we will bring a new Farm Based System, where players are able to upgrade their items at end game levels. How this are big changes, we want the feedback from the community. We opened this vote to have their opinion: Your opinion is welcome. Thanks.
  10. Harald

    Patch 3235

    NPCS: New NPC: Mount Trainer! Practice your taming at a low gold cost. NPC can be found in Pillai and Ricarten near Huntress. Realocated some NPCs for easier visualization. Added Dungeon and Fury Arena NPCs in Pillai. Events: Quest Exp Event: Additional exp increased from 10% to 15%. Extra Gold Event: Drop Gold bonus increased from 50% to 100%. Daily Quests: New Quest: Team Death Match! PVP Events: Team Death Match added back to the game.(FFA and TDM will vary every week). TDM Tokens Rewards: Winner 2 Tokens. Loser 1 Token. Weekly rewards are the same as Free For All. PVP Ranks: Death Points increased from 5 to 10 points per death. Battle Points bonus and penaltys according to level: +5 to +10 levels than enemy = 50% penalty. +11 to +15 levels than enemy = 90% penalty. +16 levels than enemy = 100% penalty. -1 to -3 levels than enemy = 10% bonus. -4 to -7 levels than enemy = 20% bonus. -8 to -10 levels than enemy = 30% bonus. -11 levels than enemy = 50% bonus. PVP King killed = 50% bonus. Survive or Die: Monsters Attack Power and Attack Rating reduced in 10% at round 8. Now you can automatically dismount the character using a buff. Fixed crashs related to render. Improved some skills descriptions. Fixed a bug where item list was not showing correct stats requirements. Some Bosses resized for better visualization. Fixed a bug related to cancel buffs. Ancient Weapon and Ghost Castle music added. Fixed item "no-image" bug right click related. Added tooltip showing how much stats you need when wearing a item that you don't have enough stats to use. Fixed a bug on settings no music/no sound effects. On relogin feature actionbar will not reset to the original place. Fixed a bug related to force images on relogin. Warning added to skin holder when using item with mix or aging to avoid accidents. Fixed some bugs on account creation. Security improvements. Fixed a bug where sometimes monsters get top buffs. Class Balance: Archer: Golden Falcon: Fixed an error where was not calculating the HP Regen properly. Assassin: Soul Shock: Area reduced from 120 to 80. Area is now fixed in all levels. Fighter: Raving: Cooldown removed. Impact: Fixed an attack rating error. Cooldown removed. Triple Impact: Cooldown removed. Rage Of Zecram: Now second hit works in area properly. Damage increased from 120% to 150%. Area increased to 120 at level 10. Cyclone Strike: Now give single hit to the main target. Damage increased from 150% to 160%. Survival Instinct: Fixed an error where was not calculating the HP Regen properly. Knight: Sworf of Justice: Duration reduced from 15 to 12 seconds. Area reduced from 175 to 140 and now only affect an linear area. Magician: Burning Soul: Damage increased from 170% to 180%. Attack Rating increased from 30% to 40%. Cooldown recuded from 17.5 to 15 seconds. Mechanician: Mechanic Bomb: Duration reduced from 15 to 12 seconds. Area reduced from 145 to 50. Area is now fixed in all levels. Metal Armor: Now works with shield but effect is half. Compulsion: Fixed a bug where was not taking in consideration Metal Armor Absorption Chain to calculate final absorption. Hypersonic: Fixed a bug where attack speed could work with Bow and Javelin. Trine Shield: Fixed a bug where was not taking in consideration Metal Armor Absorption Chain to calculate final absorption. Martial Artist: Tiger Cannon: Now is a single target skill. Priestess: Regen Field: Fixed a bug where was not calculating the HP Regen properly.
  11. Ragnar

    Patch 3227

    Mounts: Now Mount receives bonus or penaltys in stats depending on type.(Soon it will be update in our guides) Quest Book improvements: Text name will update instantly on taking and finishing quests on Quest Book window. Changed some fonts for better visualization. Now Attack Speed is calculated much more accurated. Atack Speed now scale properly according to decimal numbers. Complete info added to character screen. Potions are now allowed on Warehouse and Caravans. Bound items now worth 0 gold when sold. Fixed warning when droping Sol on the ground. Now Skills and Summons can be cancelled with right click at Skill icon. Summon Scroll will now show properly the boss name on personal stores. Fixed some game crashes. Characters now show the correct crown tier on character creation. Fixed some bugs related to trade system. Fixed a bug related to anti afk system on free for all event. Minimum damage given to finish Boss quests reduced from 2% to 1%. Trade, party and challenge requests are now disabled while taming a mount. Fixed a bug in the Swap System. Fixed some bugs from Shared Password. Shared password system now also consider personal stores on the options. Fixed mix colors on character selection screen. Fixed a bug that allowed characters to remove items from warehouse with a full inventory. Fixed some bugs on actionbar time counter. Top Level and PVP players can visually hide their buffs on quick settings on the mini map. Removed Sol alerts from Boxes. Added some improvements in dungeons spawns to avoid monsters to get stucked. Anti Hack improvements. Fixed an inventory weight error. Class Balance: Assassin: Alas: Evade reduced from 24% to 23%. Soul Shock: Duration reduced from 15 to 12. Blind: Cooldown increased from 15 to 17.5. Atalanta: Farina: Damage increased from 120% to 135%. Bonus against normal increased from 20% to 50%. Bigger Spear: Damage increased from 145% to 150%. Twist Javelin: Damage increased from 140% to 150%. Attack rating reduced from 30% to 10%. Soul Sucker: Fixed an error where skill does not work properly. Fighter: Raving: Damage increased from 100% to 160%. HP drain increased from 4% to 5%. Impact: Damage increased from 75% to 90%. Attack Rating increased from 200 to 500. Triple Impact: Damage increased from 70% to 80%. Brutal Swing: Damage increased from 120% to 150%. Knight: Sword Blast: Damage increased from 60% to 150%. Double Crash: Damage increased from 90% to 100%. Piercing: Damage increased from 150% to 220%. Now give 30% bonus against mutants. Drastic Spirit: Defense reduced from 22% to 18%. Holy Incantation: Now can be canceled by right click the Skill Icon. Holy Conviction: Now add Attack Speed % instead of PVE damage. Attack Speed % only works for the Knight. Chain bonus against undead is still applied. Magician: Fire Bolt: Damage increased from 120% to 150%. Now give 50% bonus damage against Mutants. Fire Ball: Damage increased from 75% to 95%. Watornado: Damage increased from 150% to 210%. Area increased from 90 to 100. Death Ray: Attack Rating Boost reduced from 50% to 40%. Dancing Sword: Now is affected properly by Spirit Elemental. New Skill: Burning Soul! Martial Artist: Hyper Punch: Damage increased from 138% to 150%. Now give 30% bonus damage against Machines. Twister Kick: Damage increased from 130% to 155%. Leap Smash: Damage increased from 140% to 170%. Now give 50% bonus damage against Demons. Mechanician: Extreme Shield: Block reduced from 15% to 12%. Maximize: Now can be used simultaneously with Metal Armor, but works only with two handed Weapons. Damage Boost reduced from 15% to 12%. Metal Armor: Now can be used simultaneously with Maximize, but don't works when using shield anymore. Armor Defense Boost increased from 80% to 90%. Grand Smash: Attack Rating reduced from 35% to 30%. Hypersonic: Now works properly with decimal numbers and character attack faster. Trine Shield: Now works when using Two Handed Weapons and is based above the total character stats instead of only Shield. Defense Boost reduced from 25% to 10%. Absorption Boost reduced from 50% to 5%. Priestess Vigor Ball: Animation Speed increased. Attack Rating reduced from 50% to 40%. Extinction: Increased Chance of Sucess by 4%. Summon Muspell: Evade reduced from 15% to 12%. Chain Lightning: Damage increased from 100% to 120%. Consecration: Now only works when using Staffs. Pikeman: Tornado: Damage increased from 70% to 75%. Expansion: Damage increased from 180% to 280%. Vague: Evade increased from 22% to 23%. Shadow Master: Damage increased from 95% to 100%. Shaman: Dark Bolt: Damage increased from 110% to 150%. Now give 30% bonus damage against Normal monsters. Dark Wave: Damage increased from 75% to 95%. Spiritual Flare: Damage increased from 150% to 235%. Phantom Nail: Damage reduced from 190% to 170%. Area increased from 145 to 150.
  12. Odin

    Patch 3217

    Mounts: 18 New Mounts! Nightsabers: Capturable, size varies according to rarity. Warsabers: Exclusively obtained at Token Shop. Wolfserpents: Capturable, spawn in random maps and locations. Ancient Trees: Capturable, spawn according to the season. Purple Fangs. Improved character 3d models and positions when mounted. Now it's possible to withdraw mounts from stable with a fixed coin cost. Wolfs from rarity Uncommon and above received a new tail animation and more equipment details. Cooper Direwolf now is Silver Direwolf, skin and location changed, now is an Epic mount. Icy Blood skin reworked and now is an Epic mount. Dustmaker is now an Epic mount. Fixed some animations glitchs from Capybaras. Fixed some texture errors from Armored Coursers. Fixed some mounts icons. New Animation Blending! Game animations now have a smoother transition. Relics: Now you can unequip Relics from the character with a fixed coin cost. Relics are now tradable and can be sold at Personal Stores. Skins: Improved several 3D textures from Mecha, Haunted and Angelic weapon lines. Fixed Angelic Phantom inventory image. Disassemble: Slightly increased chances of Crystal Fragments and Intermediary Runes. Reduced chances of Copper Ore, Ripe Stone. Removed chances of Copper Bar. Coin Shop: Swap for items 136 released. Swap prices reworked. Price to change item name reduced from 1000 to 500. Free For All: Top Level and Top PVP buffs visual effects removed. Fixed a error where players could be kicked out from FFA. Shaman One Handed Orb now show correctly inside FFA. Aging: Fixed some bugs related to aging stats calculation. When your item deage it will no longer have to be matured back up. Perfect Armors, Robes and Orbs do not lose stats anymore when deaging( -1 and -2). Now the mature stones are used with right click, and can be done without equip items. Pillai Invasion: Reduced HP from monsters. Improved monster resistance to knockback. Crystal Nest Treasure: Increased chances of Crystal Fragment and Advanced Runes. Reduced chances of Copper Bar. Removed Belt Recipe. Daily Quests: Survive Or Die is now level 130. Fury Arena is now level 130. Monsters Balance: Ice Mine, Endless Tower 3 and Cursed Temple 3 monsters damage reduced by 10%. Migration: Now migrated characters have some low level quests from Story Mode completed as default. Now Silver Ore can be sold for a gold cost at NPCs. You can now disconnect your account from the user panel. Fixed a bug where sometimes players get temporarily banned when selling items. Summons and crystal should no longer attack each other. Fixed a possible game crash. Sol can be converted in Sol Force at Force Master now. Fixed a possible crash related to mount system. Your own personal store now is green color for easier visualization. Added Summon Scroll additional descriptions. Added little delay to send challenges. Added option to sold character bound items to the NPC by dragging it. Fixed a crash related to the chat window. Fixed a bug were you would move your personal store but it would go back to its original place. Added more logs to the database for faster support. Fixed a bug where you would be stuck when opening a personal store. Added a text "In Progress" to quests in Quest Book. Fixed a bug where all maps would have a visual blue effect after doing some dungeons. Deadly Edge and Avail of Evasion now show their stats on character information. Timer fixed, duration and price increased. Fixed some events descriptions. Fixed a bug where you would not see mix glow from other characters.
  13. Odin

    Patch 3216

    New Level Cap: 155 Players will not be able to change class from level 151 to 155 temporarily. Haunted Mine scaled up to better size. New Boss Summon System! Summon Bosses using special Scrolls. (Soon a guide will be updated). Scrolls can be obtained in Bosses and by disassemble items. There is a low chance of success to Summon a boss. In case of failure a boss slave monster will appear or nothing will happens. Only usable during night time. New Events! Super Powers Event: Increase all PVE damage. Absorption Off Event: Reduce part of monsters absorption. Quest Exp Event: Increase exp gained from quests. Extra Gold Event: Increase amount of gold dropped by monsters. New Disassemble System! Disassemble your items for an amount of gold at Blacksmiths or Stores. (Soon a guide will be updated). Every item Disassembled give you a chance of a random reward. Rewards including Bosses Scrolls, Premiuns, Stones, Runes, Equipments of same level and much more. Limited to items 126 and 128. Dungeons! New Dungeon: Pillai Invasion! New Boss: Midranda! New Boss Item: Midranda Bracelets. New Weapon Skins: Morion Line. Crystal Nest: Added Exp from monsters and Boss. Slightly increased Life multiplier of monsters. Level of monsters rebalanced in some dungeons to reduce exp penaltys. Now Dungeon window is organized by level and give more details. DPS is now visible on dungeon hud. Fixed some damages that were not visible on dungeons. Slightly reduced chances of Relic Recipes from monsters. New Loot Locker! Press CTRL + A to lock visualization of drops on the ground. New Champion Set Effect: 1# Ghost Bracelets + King Fury Gauntlets + Mokova Boots. 2# Midranda Bracelets + Greedy Gauntlets + Draxos Boots. Note that you can combine sets but you will receive the bonus of the weak part. Relic System: New Relic: Midranda Wing. Yagditha Trident: Now give 10% Block Penetration (Reduce enemy chance to block your attacks, % is based on actual enemy block. Example: If your enemy have 40% Block it will be reduced in 4%). Valento Helmet: Now give 30% chance to resist to Freezing effects. Greedy AirCraft: Now give 30% chance to resist to Slow effects. Relogin System: Improved login screen when using relogin system. Fixed several visual errors. Fixed some minor crashs. Login messages are now more clear and responsive. Skin System: New Greedy Sword. New Morion weapon Line. Some Abyss, Fire, Turquoise, Quartz weapons resized for better skin customization. Free For All: Now all players use default Weapon, Armor skins and same aging color. Bless Crowns are no longer visible. Fixed a error where Stun, Freeze and Slow does not works properly. Daily Quests: New Quest: Survive or Die! New Quest: Fury Arena! New Quest: Free For All! New Quest: Evil Energies! New Quest: Hunt Aragonian! New Quest: Hunt Alqamar! New Quest: Hunt AlShams! New Quest: Hunt Babel! New Quest: Hunt Valento! Hunt Kelvezu: Exp increased from 8B to 50B. Hunt Mokovian: Exp increased from 20B to 50B Hunt Released Fury: Exp increased from 40B to 60B. Hunt Devil Shy: Exp increased from 50B to 70B Hunt Tulla: Exp increased from 60B to 80B. Hunt Draxos: Exp increased from 90B to 110B. Hunt Greedy: Exp increased from 120B to 130B. Hunt Yagditha: Exp increased from 150B to 160B. Repeatable Quest: New Quest: Haunted Mine Hunt! Belt System: Can now be enchanted. Now available on forum's item list. Personal Stores: You own Personal Store now have a different border. Empty Personal Stores now have gray border. Fixed message input out of bounds when your description is big. Perfect Item visualization on personal store added. (Hold P). Distributor: Added a Filter to search for your items. Treasures: New Morion Treasure: Rare chances of Morion Skins. Crystal Nest Treasure: Removed Mature Stones and some sheltons, increased chances of Mega Exp potions, Stones and Premiuns. Migration: Items from migration are now character bound. Quest Rewards will now be retrieved directly to your inventory, and items from Story Mode are Character Bound. Inside Map teleportations(mainly doors in HM) are no longer available while character in PVP. Increased maximum number of quests from 15 to 25. If you use all sheltons with the same spec in Aging you will receive a 1% luck bonus! Bosses on events will now complete quests easier. Exp from bosses increased. HP and Damage from some bosses rebalanced. Added Restauration Scroll #2 for gold at Pillai Sheltom NPC. Added crowns in some hairstyles. Need to use a new Hair potion to fix. Supreme Runes global announcements added. Solo SOD will only count towards ranking when really playing solo. Phoenix and Mini Pet don't attack in PVP anymore. Quest tracker position moved to stay clear of premiuns. Fixed some Runes, texts and images colors from socketed items. Fixed Challenge score board positions with big nicknames. Fixed some texts in challenge system. Fixed a bug where some monster don't give damage from range in Haunted Mine. Martial Artist weapon position fixed upon login. Fixed Soul Crystal summoned monsters not focusing monsters. Now captured monsters with Soul Crystal count in quests and drop items. Fixed force informations. Fixed Pillai Music. Now is possible to send Soul Shards at distributor. Fixed a bug on Grand Fury hud. Fixed a game crash related to clan system. Fixed a game crash related to Phoenix pet.
  14. Odin

    Patch 3213

    New Survive or Die! New Challenging Round 8! Team work is now essential at last round. Monsters will spawn much faster. Increased max spawn monster number. Reworked some Rounds monsters and Bosses. Points rebalanced in all rounds. HP and points of monsters are now the same for fairer competition. Reduced spawn chances of ranged monsters. Personal Store: Increased number of caracters on the Store Name. Added more caracters and symbols. Fixed some messages. Skin System: Fixed Abyss, Fire, Turquoise, Quartz, Poseidon and Angelic Shield model positions to fit better on character. Fixed Quartz Sword model error. Fixed some weapons models. Story Mode: Added Claws to Assassin and Martial Artist. Preparations for more quests. Daily Quests: The Old Laboratory: Exp increased from 150B to 200B. Number of monsters reduced from 30 to 20. Enchantment Path: Exp increased from 200B to 250B. Through the Fire and Flames: Exp increased from 250B to 300B. Number of monsters reduced from 30 to 20. Preparations for New Level Cap. Fixed one error that sometimes Phoenix bug area skills damage. Sockets and Enchantment will not change anymore on mix respec. Fixed some coinshop messages. Server side improvements on damage handle. Fixed some false positives. Game crash related to some effects solved. Added text description to SOD npcs. Fixed a bug related to shamans occult life. Added some new logs for faster support. Fixed a bug related to activating buffs while suffering damage. Experience text is now more understandable on the UI. Fixed some random game crashs. Anti-cheat improvements. Class Balance: Assassin: Alas: Evade reduced from 26% to 24%. Soul Shock: Area increased from 115 to 120. Frost Wind: Now freeze the opponent properly when hit. Added freeze duration on description. Duration increased to 10 seconds. Archer: Wolverine: Fixed summon icon timer. Atalanta: Shield Strike: Added duration on the description. Now duration increase in each level. Duration increased from 8 to 12 at level 10. Split Javelin: Delay increased from 6.25 seconds to 10 seconds. Hall of Valhalla: Evade reduced from 23% to 22%. Vengeance: Range reduced from 40 to 20. Arcuda: Fixed summon icon timer. Fighter: Inner Soul: Attack Rating increased from 10% to 12%. Fire Weapon: Critical increased from 5% to 6%. Knight: Sword Mastery: Damage Boost increased from 40% to 50%. Holy Incantation: Fixed an error that the character was not able to capture a new monster. Sword of Justice: Stun duration increased from 12 to 15. God's Blessing: Damage Boost increased from 10% to 12%. Holy Conviction: Damage Boost against monsters reduced from 15% to 10%. Magician: Zenith: Resistances reduced from 44 to 20. Energy Shield: Damage Reduction reduced from 22% to 20%. Distortion: Effect reduced from 10 to 8. Fire Elemental: Fixed summon icon timer. Martial Artist: War Cry: Fixed one error in animation time. Duration increased from 15 to 30. Tiger Cannon: Now Stun the enemies in the area. Mechanician: Mechanic Bomb: Now Stun the enemies in the area. Impulsion: Damage increased from 180% to 200%. Priestess Glacial Spike: Added duration on description. Now duration increase in each level. Duration increased from 8 to 12 at level 10. Chain Lightning: Cooldown removed. Damage Boost and Area rebalanced. Consecration: Defense reduced from 12% to 10%. Ice Elemental: Fixed summon icon timer. Summon Ramiel: Critical increased from 5% to 6%. Pikeman: Weapon Block Mastery: Block Boost increased from 90% to 100%. Vague: Evade reduced from 25% to 22%. Sinister Spin: Damage Boost increased from 17% to 20%. Shaman: Inertia: Slow reduced from 25% to 22%. Duration reduced from 10 to 7. Area increased from 125 to 130. Rainmaker: Damage reduction reduced from 25% to 20%. Haunt: Fixed a error where sometimes HP absorption did not work properly. Hestian: Fixed a visual timer error. Occult Life: Effect is now half when using Orbs.
  15. Harald

    Patch 3212

    Personal Store: Now items go directly to the inventory instead of distributor to make it more confortable. Added option to sell Diamond Bar and Adamantium Bar for coins. Added option to sell Yagditha Soul Shard for coins. Fixed a error where was not possible to sell Recipes, Skin Holder/Remover. Coin Shop: Change Name: Fixed a bug where was not possible to use the text box. Increased number of characters allowed. Now is possible to rename Belts. Added confirmation box to add mounts to the stable. Fixed some Shield positions to look better on characters model. Fixed Abyss Hammer model. Fixed some game crashes.
  16. Odin

    Patch 3209

    New Exclusive Personal Store System! Sell items while offline! Create a copy of your character in your current location to use as a mule to sell items. Exclusive Personal Store Window. Options to sell items for Gold or Coins. Special Filter to limit only rare and valuable items to be sold for Coins. Retrieve your Items and Gold at distributor. Receive your coins automatically. Personal Store Premiuns can be obtained at Vote, Token and Coin Shops Store Tab. Premiuns can be used as many as you want. New Mute System: Added to allow us to punish accounts that disrespect the rules in a first moment. Players that use the chat to cause stressful situations will lost the rights to use the chat temporarily. PVP Events: Team Deatch Match: Temporarily removed for improvements on team balance. Free For All: Added more times during the day. Check the NPC. (Give us the feedback). Removed crowns and buffs visual effects to avoid players to team up. Fixed the default costume inside the Event. Rewards Changes: Top 10 from Free For all will now receive 2 Tokens, other players 1 Token for participation. Player that already have Tokens on account had their points doubled. Token Shop prices increased proportionally. Monthly rewards changed back to Weekly to give more chances for everyone. Now Top 6 of FFA will be rewarded with tokens weekly. Top 1: 14 Tokens Top 2: 12 Tokens Top 3: 10 Tokens Top 4-6: 8 Tokens Rewards from last week and currently were delivered manually for Top 3 players of TDM and FFA. Quests: New Quest: Haunted Mine Treasure. New Haunted Treasure with very rare chances of Demonic Items and rare chances of Haunted Skins and other nice rewards. Search For Power: number of monsters reduced but now is a Solo quest. Enchantment Path: number of monsters reduced but now is a Solo quest. Endless Tower 1F and 2F repeatable quests unlocked. Skin System: Resized Abbys,Fire, Turquoise and Quartz Vambraces and Daggers for best skill customization. Resized Haunted Scythe blade for better look. Changed Demonic Robe Priest Skin look. Fixed Godly Armor Assassin color. Fixed some model bugs and positions. Ancient Weapon: Ancient Treasure: Increased chances of Sol, Elder Stone, Arcane Stone, Enchantment Stone and Fluence Stone. Removed 128 and 126 items. Abyss Of The Sea: Slightly increased chances of Abbys Skins from Yagditha. Heart of Fire: Increased chances of Fire Skins from monsters. Slightly increased chances of Fire Skins from Flame Maiden. Flame Treasure: Increased chances of Sol, Elder Stone, Arcane Stone, Enchantment Stone and Fluence Stone. Removed Skin Holder and Remover. Aging Mixes effects changes: Added new Effects to Sol and Sapphire mixes. Aging +22 glow is now Yellow. New login background added. Reduced Relic Recipe drop chances in all maps. Fixed Sanctuary of Darkness Chest image. Added more details to Soccer Team Costumes look. Preparations for more teams. Fixed Vambraces not appearing when first log. Improved Anti Hack system. Fixed some game crashs related to character rendering. Skill Changes and fixes: Knight: Holy Incantation: Fixed a bug with pet HP when capturing same monster. Increased chance of succes from 96% to 115%. Martial: Deep Breath: Fixed bug that could update wrongly the character HP.
  17. Odin

    Patch 3207

    New PVP Tokens System: Participate in TDM and FFA to win PVP Tokens to exchange for nice rewards. New PVP Tokens Shop added in Ricarten and Pillai. Dungeon System: New Dungeon: Sanctuary of Darkness! Slightly reduced drop chances of Godly items in Dungeons. Reduced Relic Recipe and Belt Recipes drop chances in Dungeons. Skin System: New Angelic Line exclusive obtained at PVP Tokens Shop. New Haunted Line exclusive obtained at Haunted Mine. New Mecha Armor and Robe. New Poseidon Armor and Robe. PVP Events: New schedule. Check the NPCs. Team Death Match: Winner team will receive 1 PVP Token each. Free For All: Top 10 players will receive 1 PVP Token each. Top characters rewards of each event will be now delivered monthly and Gold was changed to PVP Tokens. Top 1: 30 Tokens Top 2: 25 Tokens Top 3: 20 Tokens Rewards will be delivered at the end of the next month. Price to participate are now based on character level. Removed Loot Boxes rewards in exception for FFA Top 1. Relogin System BETA: Relogin button added to the minimap. Still under tests if you notice bugs report to the team. Quests System: Secret Experiment: Recuced monster number requirements. Preparations for new Quests. Haunted Mine: Slightly increased items 136 drop chances. Added chances of new Haunted Skins. Fixed some items skins positions on character models. Added range limit to use Capture Crystal. Improved Anti Hack. Added new security measures server side. New implementation that will help sorting out supports faster. Fixed Farina skill to Damage Boost. Fixed some game crashs.
  18. Harald

    Patch 3206

    Preparations for New Dungeon: Sanctuary of Darkness! Preparations for PVP Tokens System and New Skins. Reduced prices of Poseidon and 4Fun Skins at Vote Shop. Reduced prices of One Hand and 4Fun Skins at Coin Shop. Added Global alert when someone drops 136 items. Fixed Bless Castle messages. Fixed Bless Castle buffs descriptions. Fixed a Distributor bug when overweighted. Fixed a bug with caravan name. Fixed a bug where it was not possible to put Demonic Armor and Robe at Personal Shop. Improved Anti Hack. Fixed some Dungeons errors. Fixed some game crashs.
  19. Harald

    Easter Event!

    Easter Rabie Event: Easter Rabies spawning in all maps, dropping Eggs and Empty treasures. Collect Eggs to craft at Master Shalon in Bunny Treasures to exchange for nice rewards. Rare chances of Poseidon and Fun Skins, also other valuable premium items including Fluence Stone and Mega Exp Potion! Craft Recipe: 1 Mystery Empty Treasure + 3 Eggs of same type = Mystery Bunny Treasure. Evil Rabie Boss spawning every 6 hours in Valley of Tranquility with nice rewards. (Location marked on the minimap). Evil Rabie invasions: Bad Rabies spawning in Ice Mine, Endless Tower 3 and Cursed Temple 3. The invasions are announced on the global warning with the specific map. It have an determined duration that is showed on the event calendar. This bad Rabies don't drop eggs or treasures but gives a lot of Experience! Must kill them all! Discounts in all Coin Shop Tabs during the holidays. Enjoy!
  20. Ragnar

    Patch 3203

    Easter Rabie Event: Easter Rabies spawning in all maps, dropping Eggs and Empty treasures. Collect Eggs to craft at Master Shalon in Bunny Treasures to exchange for nice rewards. Rare chances of Poseidon and Fun Skins, also other valuable premium items including Fluence Stone and Mega Exp Potion! Craft Recipe: 1 Mystery Empty Treasure + 3 Eggs of same type = Mystery Bunny Treasure. Evil Rabie Boss spawning every 6 hours in Valley of Tranquility with nice rewards. (Location marked on the minimap). Evil Rabie invasions: Bad Rabies spawning in Ice Mine, Endless Tower 3 and Cursed Temple 3. The invasions are announced on the global warning with the specific map. It have an determined duration that is showed on the event calendar as a Monster Event. This bad Rabies don't drop eggs or treasures but gives a lot of Experience! Must kill them all! Fixed claw position in martial when using T. Fixed some skins models. Fixed bug where taking screenshots would freeze the game. Added beginning of a system to change game font via settings. Implemented new automatic events for invasions. Added shield to martial migration. Fixed some skin positions and size. Slightly reduced monsters organic resistance. Coin Shop: Fixed mecha Sword 2h/1h. Fixed Mecha Vambrace. Vote Shop: Fixed Poseidon Sword 1h. Time Shop: Added Caravan Hopy 8h Class Changes: Assassin: Wisp: Duration increased from 30 to 35. Fixed animation. (Note that this duration is affected by monsters organic resistance). Priestess: Holy Mind: Duration increased from 30 to 35. Fixed animation. (Note that this duration is affected by monsters organic resistance).
  21. Odin

    Patch 3202

    Bless Castle Changes: Removed field option during Siege War. Crowns rebalanced: 6%, 4%, 2%. Now Clan that score more points wins. Castle Door: ABS reduced from 95% to 90%. HP reduced from 3M to 2.6M. Towers ABS reduced from 93% to 90%. HP increased in same proportion. (This change increased points when attacking towers in around 43%). Fire Tower damage increased. Skin System: New Poseidon Weapon line exclusively obatined at Vote Shop. New Mecha Weapon line exclusively obtained at Coin Shop. New 4Fun skins. Boxing Gloves, Baseball Bat, Baseball Glove. Can be obtained at Vote Shop and Coin Shop. Resized Phantoms from level 1 to 112 for better skin customization. Fixed some Swords and Hammers positions to fit better on character model. Vote Shop: Added Fluence Stone. Added Sol Force. General Formula Balance: Slightly increased attack power penalty when using Health points. Disabled Enter key to accept challenges. Fixed a bug when receive requests during Rolls. Summons and Crystals are now disabled inside SoD. Fixed Top PvP Description. Changed Ranking NPC and Dungeon NPC models. Fixed text cutting out on trades above 99kk. Fixed game showing the wrong status bonus at character screen of Bless Castle crown buffs. Scrolling added to Quest Tracker. Fixed a bug related to multiple message boxes. Fixed a visual bug on coin/gold challenge. Screenshot info will now show up properly. Fixed the distance for some buffs. Fixed some problems to enhance the server performance. Upgrades and fixes on link item system. The price to send items via distributor is now fixed in 500K. Increased numbers of quests limit to 15. Damage display will appear behind all HUD. Fixed a bug related to Deluxe Skin Remover. Fixed a random game crash. Improved game anti hacker. Improved game protections. Fixed dungeon chat warnings. Fixed a visual bug related to atalantas evade buff. Boss name added on roll dice and its chat messages. Class Balance: Assassin: Can now use Claw. Can now use buffs using Claw. Added Assassin spec on Claws. Alas: Evade reduced from 28% to 26%. Blind: Movement Speed reduced from 18 to 10. Archer: Golden Falcon: Fixed a bug on the damage formula. Now calculate correctly based on Damage Boost. Force of Nature: Area of effect increased. Evasion Mastery: Evade reduced from 24% to 20%. Atalanta: Soul Sucker: Now works properly. HP absorb increased from 15% to 20%. (Note that this % is reduced by monster organic resistance). Vengeance: Damage increased from 90% to 95%. Fighter: Concentration: Attack Rating increased from 160 to 200. Avenging Crash: Now add 10% attack rating based on total, instead of 50% based on weapon. Berserker: Attack Power reduced from 15% to 10%. Absorption debuff reduced from 15% to 5%. Cyclone Strike: Damage increased from 140% to 150%. Inner Soul: Now add 10% attack rating based on total instead of 30% based on weapon. Now add 10% attack rating bonus to Bone Crash. Concentration Chain increased from 50% to 100%. Critical Debuff reduced from 2% to 1% at level 10. Survival Instinct: HP reduced from 16% to 12%. HP Regeneration increased from 10 to 15. Knight: Drastic Spirit: Now give additional absorption based on the defense gained. Sword of Justice: Now Stun the enemies on the area. Divine Piercing: Attack Rating increased from 30% to 40%. Saint Blade: Now add 30% additional Attack Rating. Magician: Zenith: Now it's % based. 18% Energy Shield: Damage Reduction reduced from 26% to 22%. Distortion: Area reduced from 165 to 140. Meteor: Damage increased from 85% to 90%. Wizard Trance: Now is Wizardry Shield and add defense and block when using Staffs. 10% defense and 5% block. Now give absorption based on defense gained. Mechanician: Grand Smash: Attack Rating increased from 30% to 35%. Compulsion is now % based. 14% Absorption. Martial: Can now used Shield and Claw. Can now use Buffs using Claw. Added Martial spec on Shields and Claws. Nerver of Steel: Now give additional aborption based on the defense gained. Defense bonus don't work with shield. Haunting Hawk: Damage increased from 170% to 180%. Line Break: Damage reduced from 180% to 160%. Pikeman: Ground Pike: Now it don't remove Vanish effect anymore. Charged Strike: Charging Speed increased from 60% to 65%. Don't charged damage increased from 60% to 75%. Priestess: Healing: Reduced time delay to heal the target. Grand Healing: Reduced time delay to heal the party. Consecration: Defense reduced from 22% to 12%. Now only give half of the effect when using orbs. Now give additional absorption based on the defense gained. Shaman: Rainmaker: Damage Reduction reduced from 30% to 25%. Scratch: Damage increased from 105% to 115%. Attack Rating increased from 30% to 35%. Haunt: Now absorb enemy HP properly. (Note that this % is reduced by monster organic resistance). Occult Life: HP reduced from 20% to 16%.
  22. Harald

    Clan Member size.

    Hello warriors! As you know the server population increased on the last weeks. And the Clan Member size now is limited to 20 players, which can be not enough. I created this Vote Poll to get your opinion about that. Increase Clan Number size? Note that the changes will be only made for the next week. Your opinion are welcome. Thanks!
  23. Ragnar

    Patch 3198

    Reformulated Belt Upgrading System: https://forum.losttale.com/index.php?/item-upgrading/ New Craft Formulas. 1 Sol + 3 Ores = Upgrading Crystal. Now the upgrade process is made on the inventory using the Upgrading Crystals. Now works properly with Perfectized and Mixed items. Clan System modified: If you leave a clan by any means you will get a cooldown of 7 days to rejoin another clan. The above rule does not apply to characters with level lower than 145. Fixed clan disband. Bless Castle: PVP Score is now /2. Preparations for Class Balance. Internal server bug fixes. Now Virtual Life items will be allowed to reactivate before timer runs out. Roll Dice rework: now it should not take too long to get rolldice in Dungeons! Fixed items being displayed to others when dropped by people in Dungeons. Crystal Nest: Crystal Nest Treasure: Chances of Skins slightly increased. Ghost Castle: Monsters HP slightly reduced. Swamp: Lizzard Commander don't use potions anymore. New Item: Skin Remover Deluxe When you use it you will receive the Item Skin back. New Skins: Draxos Sword rarely dropped by Draxos. Babel Scythe rarely dropped by Babel. Story Mode: Warehouse Expansion #4 number of monsters reduced from 100 to 40 in Ancient Weapon. Internal server improvements in the Craft System. Added message to let you know which item you received in the lootboxes. Added new tabs to Coin Shop to organize it better. Fixed left arm Demonic Vambrace and position of Demonic sword. Adapted premium expired text to fit better in chat. Fixed spec of items when buying in bulk in Time/Vote Shop. Added better item descriptions for the upgrading Belt System. Anti Hack improvements. Added a global announcement when upgrading or crafting a Belt. Added global announcement when craft Boss Set 3. Fixed a bug when receiving the clan login message. Fixed Tribal Costume Visual on Shaman.
  24. Harald

    Area Skill Balance update.

    Archer: Frost Rain: Damage increased from 105% to 110%. Area reduced to 170. Perforation: Damage increased from 105% to 110%. Fighter: Cyclone Strike: Damage increased from 110% to 140%. Mechanician: Impulsion: Damage increased from 130% to 180% Spark: Damage increased from 140% to 150%.
  25. Ragnar

    Patch 3191

    Dungeons Released! https://forum.losttale.com/index.php?/dungeon-system/ Added Swamp. Added Bee Hive dungeon. Added new mode in dungeons Added 3D maps with different rules than Ghost Castle. No rounds, monsters are limited and will not respawn. After clearing the map the boss will spawn. Monsters icons and spawns locations added to the mini map. Instances of Dungeons are saved after starting it, so don't fail! Removed finalization of dungeon instance when a party member quits. Now monsters from dungeons give a big ammount of EXP. Improved monster movement to not run away as often in dungeons. Added drops to 3D dungeons. Added new npc Dungeon Master in Ricarten, where you can check out all dungeons available. The dungeons get progressively harder and rewards get better according to the number of participants. New Dungeon Map: Crystal Nest Dungeon New Boss Aragonian. New monsters. New Skins lines from Boss and Crystal Nest Treasure. Chance of items 136 from monsters and Boss. New Item: Belt Released: Craft your belt to gain extra stats: Extra defence, abs and extra potion in your bracelet. Spec stats give you unique stats: Critical Resistance: Reduces the chances of your oponent hitting a critical on you. Potion Efficiency to increase your gains when using potions. Improved Boss Set Effect: No longer the effect's lost when you upgrade one piece of your boss set. You can combine Boss Sets and will receive the lower bonus part yet. Story Mode: New Quest: Warehouse Expansion #4! Boss Balance: Yagditha: Abyss Skins drop chances slightly increased. Yagditha Essence drop chances slightly increased. Flame Maiden: Items 128 drop chances slightly increased. Items 136 drop chances slightly increased. Flame Maiden Essence drop chances slightly increased. AlShams and Alqamar: Items 128 drop chances increased. Items 136 drop chances slightly increased. Added a chance of drop Silver Bar. Prince Arena: Prince Essence drop chances slightly increased. Team Death Match Winner and Free For All Top 10: Increased chance of Fluence Stone. Added Skin Holder and Remover. Added Capture Crystal. Monsters spawned in events will have less minimum damage required to enter in the Roll System. Added 10 seconds PVP cooldown timer to use cores and teleports. Removed invulnerability time when using cores, teleports and doors. Connections improvements. New map added to Team Death Match. Added double verification when throwing valuable items to field. Added lock to inventory when using reset stats stone and outweighted. Fixed some bugs when linking items to chat. Alterered game icon. Ripe Stone price reduced to 30kk on Pillai Sheltom Shop. Added Copper Ore to Pillai Sheltom Shop. When mega crystal event is ON the crystals and summons won't die easy to bosses. Teleport party will now teleport you to the exact location of your party mate. Improved server handling of damage display. Removed old rewards from Ghost Castle and Fury Arena. Increased minimum aging to +16 in the global alert. Server Internal security buffed. Fixed online reward. Fixed level of entrance to Abyss at Lost Island. Fixes to Time Shop and Vote Shop when delivering items. Improved news system when logging in. Fixed retrieving distributor items when full. Improved Roll Dice messages so it won't spam your chat. Preparation for more skins. Added possibility of getting more than one of the same item when using lootbox. Fixed a bug where some shaman buffs would not work when getting hit. Fixed a bug where your game would crash when minimizing when using skills. Fixed some game crashs.
  26. Harald

    Bless Castle New Configuration.

    Bless Castle New Configuration: Castle Door HP increased from 2M to 2.6M. ABS increased from 93% to 95%. Towers HP increased from 200K to 400K. Valhalla HP increased from 2M to 2.6M. Damage and Area increased. Fire Tower damage increased. Ricarten Militia damage greatly increased. HP increased. Ricarten Guard damage greatly increased. HP increased. Royal Bless Guard damage greatly increased. HP increased.
  27. Harald

    Bless Castle Defenses Balance.

    Hello Warriors! We have been analysing and watching last Siege War events. And we conclude that the defenses are not more compatible with the number of players and new level cap and new equipments. Which makes it indefensible for the Castle owners. I created this Vote Poll to get your opinion about that. Increase Absorption and HP of towers to make it more defensible or not? Note that this changes will be only made for the event of 02/21/2021, and the Crown will be reseted for all clans attack. Your opinion are welcome! Thanks!
  28. Harald

    Patch 3190

    Changes in WarMode: Added 'K' as a shortcut to Time delay between activations is now 1 minute. Added message showing how much time left to be able to activate it after you try to. Changed game icons. Added internal server security measures. Anti Hack improvements. Fixed online reward problem Fixed some game crashes.
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